Xenonauts wants to be the direct spiritual successor to UFO: Enemy Unknown by remaking the original with some fidelity. In combat, soldiers move and shoot according to a system based on time units identical (?) to the original; so the combat is pretty much like you would expect, except there is a directional cover system implemented, oh, and suppression. Air combat is no longer 1v1 and now you can directly control your aircraft, a mini game that can become tedious with time, but a welcome change nevertheless. I prefer the art style of old X-Com, Xenonauts looks a bit ugly to me. I didn’t play this game a lot but from what I saw the game has its own take on a lot of little things. One thing that stood out and I liked is the introduction of shields. I think the game is OK but I wasn’t impressed with anything, and in the end I just didn’t find it exciting to play.
Rating: XENONAUTS-COM
Recommendation: The game is not bad but there are similar games that are a better option if you are a fan of the genre.
Article date: 16-Oct-2017
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