Mass Effect 3

(micro-review)

content image

Version: 

all DLCs

;

Genre: RPG;

Release date: 06-Mar-2012 ;

Game progression: finished (2017) ;

Difficulty played: Insanity ;

Overview:     

Earth is burning. The Reapers have taken over and other civilizations are falling like dominoes. Lead the final fight to save humanity and take back Earth from these terrifying machines, Commander Shepard. You'll need backup for these battles. Fortunately, the galaxy has a habit of sending unexpected species your way. Recruit team members and forge new alliances, but be prepared to say goodbye at any time as partners make the ultimate sacrifice. It's time for Commander Shepard to fight for the fate of the human race and save the galaxy. No pressure, Commander.

Features:     

Fight smarter. Take advantage of new powers and combat moves. Shepard can now blind fire at enemies and build tougher melee attacks. Plus, when you fight as a team you can combine new biotic and tech powers to unleash devastating Power Combos.

Build the final force. Build a team from a variety of races and classes and combine their skills to overcome impossible odds. You'll be joined by newcomers like James Vega, a tough-as-nails soldier, as well as EDI, a trusted AI in a newly acquired physical form. Keep an eye out for beloved characters from your past, but beware. Some may not survive the final battle...

Face off against friends. Enjoy an integrated co-op multiplayer mode and team up with friends online to liberate key conflict zones from increasingly tough opponents. Customize your warrior and earn new weapons, armor, and abilities to build war preparedness stats in your single player campaign.

   This game is a 3rd person RPG with rich lore. Mass Effect 3 intertwines good stories, and action, at a very nice pace. Right out of the gate you’ll be hit by a FOV of 70 that feels very wrong. You can change it with 3rd party software but it will mess the cut scenes a little, a price that is well worth in my opinion. The game has very good DLC that is not exactly easy to buy, it rarely goes on discounts, and worst of all, some of it is very important to the main story. The pew-pew shooty-shooty part is heavily based on cover. While in cover you are very hard to hit, and general movement is a bit clunky because the character keeps trying to get cover as soon as it gets near it; and the levels are full of such places. Squad mates AI is pretty average but at least you have decent control over them. "Insanity" is the highest difficulty setting, and the only places where I really had problems were in the DLCs and at the end of the game. I played as an "Infiltrator" (the character possess a cloaking field giving it an advantage in many situations) but I'm not sure I would feel the same about the difficulty level if I played any other class. I liked that you can get a lot of quests just by overhearing conversations which felt much better than having a dialogue with a lot of boring NPCs.

 Rating: Miranda and the tentacle! Part 2


         Article date: 23-Jan-2017

Views: 3462

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