The Elder Scrolls V: Skyrim

(micro-review)

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Genre: RPG;

Release date: 11-Nov-2011 ;

Overview:     

EPIC FANTASY REBORN
The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.

LIVE ANOTHER LIFE, IN ANOTHER WORLD
Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling, and adventure of The Elder Scrolls is realized like never before.

ALL NEW GRAPHICS AND GAMEPLAY ENGINE
Skyrim’s new game engine brings to life a complete virtual world with rolling clouds, rugged mountains, bustling cities, lush fields, and ancient dungeons.

YOU ARE WHAT YOU PLAY
Choose from hundreds of weapons, spells, and abilities. The new character system allows you to play any way you want and define yourself through your actions.

DRAGON RETURN
Battle ancient dragons like you’ve never seen. As Dragonborn, learn their secrets and harness their power for yourself.

Story:     

The Empire of Tamriel is on the edge. The High King of Skyrim has
been murdered.

Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.

The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons

   When this game came out, I didn't like almost anything about it. I didn't like the speed of fireballs, their radius, and so on, you got the idea. But after all these years, the game got a few expansions, lots of patches, and a ton of mods. Now they really have something. The vanilla game is a level experience, which means that the creatures go up in level with you. So you can pretty much tackle any problem from the start and it doesn't give you a true feeling of developing from a meek whelp to a force to be reckon with.
   For my Skyrim run I chose "Requiem" which gives you a de-leveled world and it really makes you feel small, especially in the beginning. With Requiem you have to really prepare for a lot of challenges and you need to accept that many things are outside the realm of possibility at least in the first ~10 levels. It can be pretty cool to take a character from hunting rabbits and running small errands to hunting werewolves and other terrifying monsters.
   For a game where there is so much melee combat, it's a shame that the melee combat is quite basic. The quests are generally pretty plain and involve combat, so don't expect much on this front, few tell an interesting story.

 Rating: I used to be an adventurer just like you, but then I started playing Skyrim and didn't left the house anymore.


 Recommendation: yes, but with (a ton of) mods.


         Article date: 27-Dec-2015

Views: 3460

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