Deponia

(mini-review)

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Genre: point-and-click adventure;

Release date: 07-Aug-2012 ;

Overview:     

Rufus is not a pleasant guy. Ill-tempered and entirely too convinced of his own greatness, he lives at the edge of a small settlement somewhere in the most remote sector of the garbage-covered planet Deponia. He dreams of a better life in the floating cities of wealth and beauty high above the planet surface. When the angelic Goal falls from these privileged spheres down into a neighboring trash heap, Rufus sees his chance. He decides to bring the unconscious beauty back to her home. Only a vague hope of making it off Deponia at first, he soon formulates an unscrupulous plan, as he learns that he is a dead ringer for Goal’s upper-class husband. The planned handover is only the beginning of a wild chase across Deponia full of twists, turns and mystifying mix-ups…

Deponia is a fast-paced comedy of errors and one of the most unusual love stories in gaming history. The twist-filled story takes its off-beat characters all over trash planet Deponia, a unique game world in the style of Douglas Adams, Terry Pratchett and Matt Groening. From Kuvaq, an improvised village built inside a giant trash heap, to the swimming black market and the dark corners of the elevated planetary railways: The new adventure game from the makers of The Whispered World, Edna & Harvey: The Breakout and A New Beginning is brought to life with detailed hand-painted backgrounds in widescreen format and top-quality cartoon animation.

   This is the first part, out of a 3 part adventure story, where the main character is Rufus, a pathologically egotistical individual, that wants to escape from a planet that is now all filled with junk. I found out that middle click would highlight all the objects that you can interact with, close to the end of the game but I didn't had any real problems finding objects as the art style is pretty well done. The game has humor everywhere and unless you really get stuck, it's a really fun experience. I don't normally play adventures, so when I say that I didn't use any walkthroughs, it means that the game is not that difficult and things are generally intuitive enough. There are also a few fun puzzles thrown in there that you can skip if you want.

 Rating: I, me, and mine!


         Article date: 30-Sep-2015

Views: 3377

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