Built on the same principles and engine as World of Tanks, this game fails to impress in any positive way. The game engine is called “Bigworld”, probably ironically, as the maps are way too small for a game with airplanes. Map variety is almost as limited as the map size. The hit points system is very uninspired because part of the beauty of dogfights is to feel how you take apart the enemy airplanes, and to see and feel how the damage affects the planes, but this experience is very limited in this game. The physics are very restrictive as in, you can't go too fast, you can't go too far, you can't go too high, and you can't do too much damage too fast.
UPDATE 2020-Oct: The game is a still a huge money grab and most “players” are bots.
Recommendation: right now, WoWP is a very good commercial for WarThunder.
Article date: 26-Aug-2015
Comments