The Outer Worlds

(micro-review)

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Genre: Action RPG;

Release date: 25-Oct-2019 ;

Overview:     

The Outer Worlds is an award-winning single-player RPG from Obsidian Entertainment and Private Division. As you explore a space colony, the character you decide to become will determine how this player-driven story unfolds. In the colony's corporate equation, you are the unplanned variable.

Features:     

The player-driven story RPG

In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops; but your character build, companion stories, and end game scenarios.

 

You can be flawed, in a good way

New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon.

 

Lead your companions

During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It's up to you to help them achieve their goals, or turn them to your own ends.

 

Explore the corporate colony

Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything... except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.

   Unpopular opinion - this is an ambitious RPG that fell short of what could have easily been. The setting/premise is interesting at its core, but it was implemented in an extreme manner making it a caricature. It does have humor, but it is also harder to be immersive. The worst part is that it resembles a looter-shooter. There is loot everywhere, once again, taking me out of any possible immersion that an RPG game should have. The gun play and stealth are considerably basic. The highest level of difficulty has a lot of “difficulty by annoyance”, and there is a too big of a gap between the highest and second level.

         Article date: 18-Jun-2021

Views: 1297

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