Finally, another type of turn-based tactics game. There is some good here but unfortunately a lot of bad as well. I liked the premise and story type. Some of the new things they tried, like implementing an “awareness” resource is a cool new idea. The combat system, in my opinion, is very unnatural and makes the game unplayable for me. I feel that a lot of situations are unfair, like how you cannot avoid taking damage while being fired upon even when you dodge. But I do appreciate that stealth is an option. It also has some weird quirks such as - you cannot perform a takedown on a character with more HP. While in mission you can hide bodies, but they miraculously disappear. You can gather intelligence and make connections (in game mechanic), but while this is a cool idea, the mini-game in its self is overly simplified. You also cannot pause the cinematics.
Article date: 15-Jun-2021
Comments