Unlike in MTG or Hearthstone, the winner of the game is not the one who gets the opponent’s “hero” to zero health, but it’s the player who wins 2 out of 3 rounds with the most points on the board. There are 5 factions, each with several 3D animated leaders, and each leader has unique abilities to influence “the battle”.
Each card has a provision cost, and to make a valid deck you need at least 25 cards and a maximum number of provisions. In the end, the deck consistency is pretty high so the RNG is not crazy as it is in other games. For experienced players, a game takes about 10-15 minutes.
The starting decks are pretty trash, but so far Gwent is the most F2P friendly game out there. Slowly but surely the game is losing its generosity but it is still in a very good place right now. All the cards also have premium versions, which are animated. The (overall) art style is good but I would still like to see a lot of cards reworked, sometimes the animated versions don’t really bring much. The lore for the game is the Witcher universe, Witcher 3 in particular. You will see a lot of characters from the game.
Out of the CCGs that I played, I liked Gwent best (so far). The low RNG, deck building, lore, development, and gameplay, really appealed to me. Not to mention that Witcher 3 left me with an itch to scratch.
Rating: “A coin for the bard / And drop another card”
Article date: 21-Apr-2019
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