StarCraft II

(micro-review)

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Genre: RTS;

Release date: 07-Jul-2010 ;

Overview:     

StarCraft II: Wings of Liberty is the long-awaited sequel to the original StarCraft, Blizzard Entertainment’s critically acclaimed sci-fi real-time strategy game. StarCraft II: Wings of Liberty is both a challenging single-player game and a fast-paced multiplayer game, and it also taps into Battle.net – Blizzard Entertainment’s fully-featured online gaming service.

In typical real-time strategy games, players build armies and vie for control of the battlefield. The armies in play can be as small as a single squad of Marines or as large as a full-blown planetary invasion force. As commander, you observe the battlefield from a top-down perspective and issue orders to your units in real time. Strategic thinking is key to success; you need to gather information about your opponents, anticipate their moves, outflank their attacks, and formulate a winning strategy.

StarCraft II features three distinct ’races’ whose armies comprise entirely unique units and structures. Each race has its own strengths and weaknesses, and knowing their tactical profiles can mean the difference between glorious victory or crushing defeat.

Battle.net is Blizzard Entertainment’s online gaming service. The StarCraft II multiplayer mode puts your skills to the ultimate test as you battle against (or alongside) human players on Battle.net’s leagues and ladders. Powered by an advanced automated matchmaking system, ranked matches will pit you against players who are near your skill level, so you will always find a fair challenge. And if you want to take a break from competitive ranked games, you can also try more relaxed custom games.

Starcraft II came out in 3 parts, each covering one of the games asymmetrical factions.

Single player is pretty much as you would imagine except, before missions, they added the ability to change between unit variants and abilities. The story is as you would expect from Blizzard, bearable, can't say much without giving any spoilers but I can say that it's the games weakest part.

Blizzard does a lot of stuff to encourage people to get into the multiplayer, which is arguably the core of the game. As it stands right now, the multiplayer is pretty balanced, but to be even remotely good you'll have to put in an ungodly amount of work, which might turn off a lot of people.

 Rating: Stop poking me!


         Article date: 25-Jun-2016

Views: 3093

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