Fallout Tactics: Brotherhood of Steel

(micro-review)

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Genre: Tactical game with RPG elements;

Release date: 01-Mar-2001 ;

Overview:     

Tactical Squad-Based Combat comes to the Fallout® Universe!
You are the wretched refuse. You may be born from dirt, but we will forge you into steel. You will learn to bend; if not you, will you break. In these dark times, the Brotherhood - your Brotherhood - is all that stands between the rekindled flame of civilization and the howling, radiated wasteland.
Your weapons will become more than your tools, they will become your friends. You will use your skills to inspire the lowly and protect the weak... whether they like it or not. Your squadmates will be more dear to you than your kin and for those that survive there will be honor, respect and the spoils of war.

Story:     

With nuclear apocalypse looming over the world, several vaults were constructed to contain the best and brightest of humanity. By being shielded from the imminent death, the offspring of these people could reclaim and repopulate the Earth. However, before the entire network could be completed, nuclear war broke out. One of the military vaults located in California emerged from the war determined to restore civilization. Using their superior weapons, they were able to reclaim the surrounding wasteland. The members of this vault formed the Brotherhood of Steel, an organization dedicated to restoring civilization and reclaiming or developing new and better technologies.

A split soon formed in the Brotherhood, however. One faction supported allowing tribals (human outsiders) to join the organization to prevent a lack of troops. The other faction wanted to keep the Brotherhood pure and not accept outsiders. The faction against expansion won out, and the other faction was sent across the mountains on great airships to destroy the remnants of the mutant army defeated in the first Fallout game. A lightning storm struck down the ships, however, and they were dispersed and forced to crash-land. One of the surviving airships crashed near the ruins of post-war Chicago. After regrouping, and free from the Brotherhood members in California who wanted nothing to do with the tribals, the crash survivors established a first base near Chicago and founded a new Brotherhood that would grow and expand by recruiting outsiders and expanding across the land.

When the game starts, the Brotherhood is trying to claim territory surrounding Chicago. By offering protection to villages of tribals, the Brotherhood is able to draft recruits from among the tribals. At the beginning of the game, the player character is an Initiate, a new recruit to the Brotherhood, tasked to lead a squad of soldiers made up of available initiates.

   Fallout Tactics is only the combat part from the Fallout (1/2) games, and has a lot of it. Here you can directly control a whole squad instead of only your character. Besides "Individual Turn-Based mode" (like Fallout 1/2) you also have two other modes. "Continuous Turn-Based mode" is where all players and characters can act at the same time and the speed at which they regenerate action points is based on agility. Third mode is "Squad Turn-Based mode" where whole squads take turns intermittently.

 Rating: one subscription to "Guns and Bullets".


 Recommendation: there are better tactical games out there.


         Article date: 29-Jul-2015

Views: 5337

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